See You in Walhalla

|Presented in 2006,  simultaneously in three European capitals
|IME – Athens, GR; De Waag – Amsterdam, NL: and Red House for Culture and Debate – Sofia, BG.
|See you in Walhalla was the result of an annual project iMAP (Integration of Media Art and Performance) through the support of EU Culture 2000.
|In 2007, Athens Festival commissioned the development of second iteration of the project – Fwd: See You in Walhalla.
|Project was initiated by: Ash Bulayev, Ioanna Tsinividi, Tzeni Argyriou


See You in Walhalla utilizes new technologies to talk about today’s human being living in a highly saturated technological environment. However the use of technology is not in itself the goal but the medium to express Walhalla voyage; A complex web of fantastical events, experienced from pre-recorded film, two interconnected performers, interactively controlled sound and video controlled by movements of the performer on stage, web and surveillance cams capture unpredictable site-specific performance of the performer in the city – all these components form the 3D game environment. Live Computer Game “See You in Walhallapresents an unusual journey of a fictional video game “avatar” through a haunted urban landscape composed of digital fragments from the spectacle of Europe.


Concept and Direction: Tzeni Argyriou
Dramaturgy and Co – direction: Zoe Chatziantoniou
Video Art Direction: Ioanna Tsinividi
Original music composition: Stavros Gasparatos
3d Animation: Nikos Makris
Text Composition: Ash Bulayev, Zoe Chatziantoniou
Lighting Design: Sakis Birbilis
Stage Design: Kostantinos Kipriotakis
Costume: Despoina Makarouni
Software Programming: Arjen Keesmat
Interaction Design: Paul Verity Smith
Direction of photography: Dionisis Petroutsopoulos
Software engineer-light technician: Michalis Fyrogenis

Stage performer : Ermira Goro (Athens)
Live Interconnected performers: Nancy Mauro-Flude (Amsterdam), and Ivaylo Dimitrov (Sofia)
Video performer : (Player) Lena Kitsopoulou
Voiceover: Lena Kitsopoulou, Ash Bulayev

Web interaction design by Sher Doruff (Waag/Holland), Johannes Birringer (InteraktionsLabor/Germany), and Galia Dimitrova (InterSpace/Bulgaria)